Ragusa is a country in Europa Universalis II. In normal games their provinces are coloured light red, in fantasia games they are coloured light orange.
Creating Ragusa[]
By Revolt[]
If it ceases to exist, Ragusa can be recreated by revolt at any point before 31st December 1700. It will consist solely of the province of Ragusa.
Ragusa's culture and religion are not set in revolt.txt, but they will be slavonic and most often Catholic.
Starting Position[]
Ragusa exists at the beginning of the 1419, 1492 and 1617 scenarios.
1419[]
In this scenario, Ragusa has slavonic cultures, Catholic religion, and 500 ducats in the treasury.
They own and control their one core province of Ragusa and nothing else.
Ragusa has the following stability and technology:
Tech | Level |
---|---|
Stability | 2 |
Infrastructure | 1 |
Trade tech | 1 |
Land tech | 1 |
Naval tech | 1 |
1492[]
In this scenario, Ragusa has slavonic cultures, Catholic religion, and 300 ducats in the treasury.
They own and control their one core province of Ragusa and nothing else, and begin as a vassal of Hungary.
Ragusa have the following stability and technology:
Tech | Level |
---|---|
Stability | 2 |
Infrastructure | 2 |
Trade tech | 3 |
Land tech | 5 |
Naval tech | 6 |
1617[]
In this scenario, Ragusa has slavonic cultures, Catholic religion, and 5300 ducats in the treasury.
They own and control their one core province of Ragusa and nothing else.
Ragusa have the following stability and technology:
Tech | Level |
---|---|
Stability | 3 |
Infrastructure | 5 |
Trade tech | 5 |
Land tech | 20 |
Naval tech | 21 |
AI Priorities[]
Ragusa always uses the Trader.ai AI file
Monarchs[]
Ragusa does not have a monarchs file. It is unclear how the game decides the names and statistics of its monarchs.
Leaders[]
Ragusa has no scripted leaders.
Events[]
Ragusa has no scripted events.